Normal Enemies

Normal enemies are enemies throughout the entire main story.

Crawler: Simple little monster that crawls and uses its left claw to attack.

Slinger: Shoots a bullet at nearby towers.

Centipede: Long creature that is tanky.

Bomber: Suicidal creatures that deal splash to nearby towers.

Saw: An enemy that contains a saw as its front jaw.

Giant Crawler: Creature that uses both claws to attack.

Destroyer: A big heavy creature that shoots out huge beams at towers.

Burnklio: Fast moving creatures

Nightmares: First attack stuns towers

Monobird: A flying plane-like creature that attacks from above

Machina: Robotic creature that shoots out lots of bullets

Dawn: A creature that only targets the Base.

Dusk: A creature that only target towers.

Healer: Heals nearby enemies

Spawner: Spawns in crawlers, slingers, centipedes, bombers, and burnklios.

Violet: A purple creature that shoots towers at a far distance and heals whenever damaging the tower

Sniper: A creature that shoots towers further than the Violets.

Brute: Strong tanky creatures that smashes towers and stuns them

Aerial: Strong plane-like robots that shoots out huge beams at towers

Hellfire: Strong plane-like robots that shoots out multiple missiles at towers

Heavenlighter: Strong plane-like robots that shoots out both missiles and beams at towers

Roachlump: Creatures that go close enough to get in the deadzones of a tower but never to close to melee's length.

Paralyzer: Creatures that paralyzes towers with a shot.

Maze: Powerful creatures that attack physically up close, then backs up to attack magically from afar when at half health.

Daze: Powerful creatures that dashes through towers.

Tracer: Shoots out missile beams that targets specific towers.

Vile Creep: Strongest normal enemy. Has health regen and multiplies its damage per hit.